Play game
Disposable Rocket's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #3 | 4.700 | 4.700 |
| Gameplay | #16 | 3.500 | 3.500 |
| Overall | #33 | 3.417 | 3.417 |
| Fun Factor | #43 | 3.000 | 3.000 |
| Visuals | #50 | 3.200 | 3.200 |
| Audio | #50 | 2.800 | 2.800 |
| Theme Implementation | #66 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You operate a rocket in space, collecting space trash to improve and manage your rocket.
What tools and 3rd party assets did you use?
Godot v4.8-beta1
How did you use generative AI? (If you did)
nope
Leave a comment
Log in with itch.io to leave a comment.





Comments
cool game!!!
Having visuals and audio ranking lowest on my rating is probably a good sign. :) Great job.
The reload button is diabolical. Otherwise very cool game.
I can see how many things you managed to implement. Colossal work, but a player could use a little tutoring at what to do exactly and what works how... the text about key pressing is nice, but a bit inconvenient to read while playing and it also doesn't show full info as for what to do with this specific piece. For example, autopilot - what is it for? If it's still the player, who is steering the rocket away from the asteroids...
But generally I admire the amount of effort put in the game, wish you luck in the jam!
This seems like a really thoughtful game and I really like the aesthetics, but I wasn't entirely sure how to do a few things. I figured out that modules spawned randomly, and I could use the cannon sometimes to destroy asteroids that dropped scrap, I could steer, but I wasn't sure how to refuel.
The furthest I got was 100m. A little explanation of how to play on the game page would be really nice! Let me know if you add one!
Game seems great, but i wasnt sure what to do about the asteroids. They just kept hitting my hull and there wasnt much i could do.