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Radek

124
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5
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A member registered Jul 20, 2021 · View creator page →

Creator of

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Kinda liked the idea. The art is not very well fited in each other and the audio is very anoying. Still, good job.

I have no idea why you used AI for the image of the itch.io site (would like to know why). Otherwise for me personaly, not so much of a game; lacks basic gameplay loop, camera really jitters and is anoying, controls are funny because left and right are acting "normal" but up and down are inverted for some reason., you cant see anything because, well there is the rocket? Also you didnt even make the assets (it would be okay if the rest of the game would be idk good? finished?), that for me is just not good game development. Sorry but I cant give it a good rating. Better luck next time.

I liked the art style but the audio got anoying real fast. You can just wonder of with the crosshair, dont know why there isnt an option to use mouse but sure, difficulty, as other people say doesnt increase that much and layers sometimes override each other.

Making it 3d with lighting made it imposible for me to play. Playing on not that old laptop, about 4 years old HP with integrated graphic card. :(

Well... it maybe fun with other person. I kinda dont see why there isnt some basic AI that you can play agains (random movement and random shooting would be fine i think), making it ONLY multiplayer limits the playerbase a lot. Liked that simple art a lot.

I like the visuals a lot, kinda funny that it looks similar to my game :D, the lack of audio hurst me a lot also not much to do, the difficulty doesnt seem to go up that much and also you can kinda just click from side to side and farm rockets so that is maybe why it feels so easy. Good job.

Kinda fun, that lag when first loading the particles was anoying :) othewise fun.

This game really pissed me off. The audio was the worst part of the game. The graphics were not the greatest. and YET it was the MOST FUN game to play I have played yet, having overpowered upgrades was so much fun. For me Fun Factor 5/5. Missing some basic features like displaying your score and shit but other from that I had real fun. Good job!  

Liked the game more than I expected, visuals were nicest. Having trash always pivot torward the your mouse was extremely annoying (that was why i didnt finish the game), having it fit in grid would be probably better. Colliding was also bit tricky, like when i accidentaly grabed trash and moved all other previously fitted trash it was anoying. Otherwise nice job.

Eventho the graphics were not so simple to read, I liked the overall aesthetic and feel of the game. Good job!

Thank you so much! Hearing you say you got hooked really made my day :)

thank you;
glad you enjoyed it;
sounds were fun;

Thank you! Glad to hear you enjoyed it.

Thank you so much! I can see a lot of people like the audio :D

(1 edit)

Had fun, the story is cool and good game feel. The graphics are cute eventho they didnt fit each other. Cutscenes are nice add to the game. :) (gave me a supermeatboy feel)

Thank you so much! Glad you liked the audio it was lot of fun making. You definately made my day, the game took a lot of work so seeing at least one person enjoy it is great feeling.

Respawn inside of rock :(. Graphics look decent. 3d was running nice in webbrowser :)

Having visuals and audio ranking lowest on my rating is probably a good sign. :) Great job.

I mean what the fuck? This is most polished game I have ever seen in game jam, incredible job. This is some next level game developement.

Someone already said it, I got the trash to disapear. Idk how sorry, Graphics are super great probably most original i have seen in this jam. It would be beter to have beter picking up interaction, i was strugling between picking up box and picking up trash. Also... left click for interaction :D some key (for me [space] would be beter).

Fun, colliders are very anoying, overall good game feel.

Nice "click shooter", shame the rocket doesnt react to the click better. Enjoyed it more than expected :)

I like the graphics, that about it. It takes already made game concept and gives it a new costume but it doesnt feel great. Its not good but its not bad.

It was actually way more fun than I expected. The graphics are super nice and I like the overall style. Buuuttt... the Play button is not very visible, i dont know my score, there is no indication of when i can shoot again, i dont know what increases and decreases time and last but not least you get stuck on corners.  

Thank you! It was lot of fun making them, glad it made you think its funny :).

Thank you for the rating I Appreciate it. The difficulty curve is kinda big but once you get hang of it it gets easier a lot.

Interesting idea. I didn't have my glasses with the 19x scope so I didn't see shit but the missing audio is a big miss for me. Otherwise hoped it would be more fun.

be me:

--game starts-

gets confused by rotating

understands rotating

finds key

unlocks door

message doors unlocked pop

doors are still locked

-------

would enjoy more if I could walk through the door.

Kinda funny idea. Otherwise not too much of a challenge.

You got a PTSD from adding a timer ? :D lol I don't thing that the timer is connected to the player movement but you do you.

Very good retro style! and the particles OMG... didn't expect it to be this good.

Lovely graphic. Gameplay kinda unique it reminds me of crossy road? and that old mining game with a robot. I hated to spam my keys, making them "holdable" would be a nice addition. Otherwise nice job!

When you find an exploit you don't have to use it. In the end it's your choice to either use it or not.

Thank you for that information. The exploit with keeping one enemy alive and just waiting for resources was found earlier. Still thank you for reporting the bug.

I enjoyed it way more than I was hopping for. If it's truly your first good job! I liked the idea and actually was hopping for more games of this "speedrun" genre to appear on this game jam.

On the other hand there is a lot of things to learn from:

  • Mouse sensitivity is pain. Might work on your PC but slider for adjusting would be nice. Same thing applies for FOV.
  • Audio is very bad and repetetive, probably the weakest side of your game.
  • 3D is generaly not good for online web export. Not because of slow PCs but it just performs badly even on high-end PCs.
  • Objective is to "go as fast as you can" and yet there is: no timer, no reset button, no leaderboard and otherwise no actuall reason to "go as fast as you can".
  • Textures being applied wrongly. Textures that are streched are generaly not plesant to look at and I wouldn't recommend them.
  • I am able to spam really fast the "tongue mechanic" and simply finish the game in less than 30 seconds. Maybe delay could fix that? (just an idea)
  • Web page could use some love.

Otherwise I enjoyed the game :)

I don't feel like your sarcasm is necessary. You have to remember this is still a game made in short period of time. I've tested the game with dozen of people and we just didn't catch this bug/exploit.

Thank you for your collaboration and I'll do my best to fix any bugs anyone finds and properly reports.

Well... If you found an exploit I am sorry for that. More informations would be helpfull, maybe how you did that? Did you play the web or download export?

Thank you! Well the theme is optional so I wouldn't count that as something bad but still thanks!

Very game

I want you to see I've taken your advice.

Changed controls to your liking. Also kranked up the difficulty after a cerain wave so you can't get so "good". Some other changes will also be comming...