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TrashGram's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #33 | 3.167 | 3.167 |
| Gameplay | #36 | 3.083 | 3.083 |
| Visuals | #47 | 3.250 | 3.250 |
| Overall | #47 | 3.139 | 3.139 |
| Audio | #52 | 2.750 | 2.750 |
| Theme Implementation | #59 | 3.417 | 3.417 |
| Special Object Implementation | #70 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
It's a puzzle game where the pieces are 'trash', that you use to build a 'rocket'.
What tools and 3rd party assets did you use?
We used Godot as our game engine, made our own art, used free licensed fonts, music and SFX, all of which are mentioned in the credits.
How did you use generative AI? (If you did)
Did not.
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Comments
Liked the game more than I expected, visuals were nicest. Having trash always pivot torward the your mouse was extremely annoying (that was why i didnt finish the game), having it fit in grid would be probably better. Colliding was also bit tricky, like when i accidentaly grabed trash and moved all other previously fitted trash it was anoying. Otherwise nice job.
very unique, kinda liked that the trash keep colliding and not fitting in properly, felt kind of in theme
Even though it really strained my brain, the game is interesting.
Great game, the puzzles evolve in a consistent way.
quite frustrating lol, when you pick up a piece it bumps into the others, other than that it's cool that you're free for the puzzle
I made the first one but nothing happens. I don't know if I'm doing something wrong or the game is not detecting the pieces. It's a shame because I thinks is very original in the jam and looks lovely.
Stuck on level 3 but game is super fun (: I like that it feels a little loosey-goosey instead of being a tight grid you place the trash in