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TRASHATTACK's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #15 | 3.727 | 3.727 |
| Fun Factor | #49 | 2.909 | 2.909 |
| Gameplay | #53 | 2.818 | 2.818 |
| Overall | #57 | 3.076 | 3.076 |
| Theme Implementation | #64 | 3.364 | 3.364 |
| Visuals | #65 | 2.909 | 2.909 |
| Special Object Implementation | #87 | 2.727 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You and a friend are flying trash cans fighting to the death shooting water bottles.
What tools and 3rd party assets did you use?
I used Godot, Piskel, jsfxr, and Google Fonts. I used the font Audiowide.
How did you use generative AI? (If you did)
Just to figure out simple stuff, like how to make a timer.
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Comments
Well... it maybe fun with other person. I kinda dont see why there isnt some basic AI that you can play agains (random movement and random shooting would be fine i think), making it ONLY multiplayer limits the playerbase a lot. Liked that simple art a lot.
I agree with you, 100%. I would totally try to make some A.I. in the future.
brilliant game play! if I had friend to play with>_<
Trust me, I know from playing by myself while making the game.
The simple visuals were nice, the sound effects and music were perfect! My wife and I had a great time playing and we couldn't stop laughing, thank you!
Thanks for playing my game, it sounds like you had a blast!
Great music !
Thank you! It was just a song that had been laying around on my hard drive for a while, so I decided to put it to good use.