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A jam submission

Trash BlasterView game page

Shoot space trash with rockets, get upgrades, shoot more space trash!
Submitted by Krimzen, mimulus — 10 hours, 55 minutes before the deadline
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Trash Blaster's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#63.9333.933
Overall#123.8443.844
Gameplay#153.5333.533
Special Object Implementation#174.2004.200
Fun Factor#183.5333.533
Theme Implementation#184.1334.133
Visuals#233.7333.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Trash: You shoot trash! Also, sound effects (not music) were made with real trash!

Rockets: You shoot the trash with rockets!

What tools and 3rd party assets did you use?
Engine: Godot 4.7.2
Art: Aseprite (Steam)
Music: Beepbox.com
SFX: Audacity

How did you use generative AI? (If you did)
None of this game was produced using AI, and contains zero AI-generated assets or content.

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Comments

Submitted(+1)

I finished the game around Day 23-24, and the gameplay loop kept me engaged enough to see it through. I do like then visuals and the music is nice, though I wish the sound effects were louder.  Fun take on the theme and special object

Submitted(+1)

Kinda fun, that lag when first loading the particles was anoying :) othewise fun.

Developer (1 edit)

Thanks for playing! We're really glad you had fun!

I'm not sure when you played but I uploaded a fix recently that changed the particles to a type better handled in-browser. When I tested it, the lag even I experienced in browser was gone.

If you're still experiencing the lag even after we switched to CPUParticles2D please let me know! Thanks!

Submitted(+1)

Very nice progression!

Submitted(+1)

Very fun incremental !
Happy to have cleaned the planet using rockets :D

Submitted(+1)

The incremental progression could keep me in this for hours! 

Submitted(+1)

As someone who also went for "blow up trash with rockets": very fun! All the SFX being made from trash is incredible, and the game kept me engaged enough to reach the ending.

It did have a weird lag spike when I hit trash sometimes though, including the first trash of every day.

Developer (1 edit) (+1)

Thanks for playing!

About the lag spike: Yeah, I never had this issue in engine, but I did notice it the first time I played it on itch.io. It's using a GPUParticles2D node so perhaps it's not playing nice with browsers (especially those without hardware accel? I'm unsure). But thanks for letting me know it wasn't just me!

EDIT: Just fixed it by using Godot's built-in particle 2D<->3D conversation feature! It now uses a CPU particle and there is no lag when hitting trash! Sorry about that!