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As someone who also went for "blow up trash with rockets": very fun! All the SFX being made from trash is incredible, and the game kept me engaged enough to reach the ending.

It did have a weird lag spike when I hit trash sometimes though, including the first trash of every day.

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Thanks for playing!

About the lag spike: Yeah, I never had this issue in engine, but I did notice it the first time I played it on itch.io. It's using a GPUParticles2D node so perhaps it's not playing nice with browsers (especially those without hardware accel? I'm unsure). But thanks for letting me know it wasn't just me!

EDIT: Just fixed it by using Godot's built-in particle 2D<->3D conversation feature! It now uses a CPU particle and there is no lag when hitting trash! Sorry about that!