Nice system, hope you can use it for something more sometime. Dice are always fun.
I realized you could just never roll your dice and get a guaranteed 14 damage per turn, which beats out any damage the enemies do, considering it’s just a single fight. Optionally give yourself a crit boost or two at the start to speed things up.
I like the Slay the Spire style enemy intents, but I didn’t really do anything with them since my dice spells were all damage-dealing, and didn’t let me choose a target in general. I think intents are best when you can counter the intent, either by blocking or intentionally targeting the threat.