Quite fun once I finally figured everything out. I didn't particularly care for the usage of the limitation though. I understand what you were going for, but it did get annoying that every time I turned around all the items would be reshuffled. I think that there needs to be something to make up for that. Maybe the items only shuffle every other time you're not facing them? Or maybe the potions themselves can be used to stop the world from changing so frequently?
Viewing post in Who Moved the Eye of Newt? jam comments
Yeah I get what you mean. I also agree actually. I had some ideas as to improve it, such as showing the next potion order, and allowing the player to store up to two ingredients, and that could add some strategy to the gameplay. I do also have a timer preventing an item from immediately re-teleporting, but it seems like it is a bit low and would probably be better if it were increased (right now it's 4 seconds). I didn't end up having time to implement any extra mechanics unfortunately, and my main goal was to make a vibe of an environment, which I'm pretty pleased with. Thanks for the feedback!