I’ve been told it was a cool game, so I came try and it was indeed a cool game! It took me a while to figure out how it worked though, I didnt understand for several minutes that you could turn pages in the files or the journal, by the time I got it, I only got a couple of minute left and I run out of time to solve the case :/ that made me wonder: was the timer really necessary? I refreshed the page to start again, this time knowing the controles and really enjoyed solving your case. One little little regret, I didnt feel like my notes served me at all at the end because of the reward the client gave us. It felt like a missed opportunity to use our knowledge of the world building to make the good decision, if it make sense.
On an other note, I really enjoyed the artistic direction, such a strong ambience and the typewriter is a nice touch! building a mystery game in such a short amount of time is super ambitious, GG!