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A jam submission

Candy DefenseView game page

Another take on tower defense where your goal is to make as much profit as possible
Submitted by mreugenekrabs, Lutute — 5 hours, 8 minutes before the deadline
Rated by 7 people so far
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Candy Defense's itch.io page

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Godot Version
4.7

Theme Interpretation
The player gets signaled to changed side based on the time they had selected

Discord Username(s)
TakTak, Lututė, zul

GWJ Participation Level
1

Team Size
3

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted (1 edit)

Hard to say if the game is good or not because I didn't know what to do, I was asked for attack/defense values with no context and then a series of menus that didn't seem to do anything? 
It could be the game misbehaving, I played this on Mac in case that matters

Submitted

Very interesting twist. I wasn't sure what to do, I ended up with negative points.
But if implemented better, I think this would be an interesting game.

Developer(+1)

I think this is the result of us didn't have time to properly tune the difficulty of the game. We wanted it to be difficult but ended up making it too difficult. The negative point was an oversight from me.

Submitted

No worries :D It happens with game jams.

Submitted

It took a few tries to get what defend time is. I tried placing towers at the end of the track (the further they get, the more points), and I tried placing at the start, I never got points for killing creeps, just negative for them reaching the candy.... so after the first round I couldn't buy more towers and it only got worse. Did I miss something, or is there a score-bug?

Developer

Its basically a score bug. We wanted the player to really try to get the creep as close to the candy as possible but seems like its just not implemented right. The negative point was an oversight from me the game shouldve ended if that were to happen.