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Space Jumps's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #46 | 3.267 | 3.267 |
| Fun Factor | #62 | 2.600 | 2.600 |
| Gameplay | #68 | 2.600 | 2.600 |
| Overall | #74 | 2.711 | 2.711 |
| Audio | #75 | 2.200 | 2.200 |
| Special Object Implementation | #78 | 2.933 | 2.933 |
| Theme Implementation | #91 | 2.667 | 2.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The goal of this game is to clean up spaceships from radioactive materials.
What tools and 3rd party assets did you use?
I've use a tileset and characters sprites from itch.io free to use, here is the list :
https://marcopg.itch.io/sci-fi-lab-starter-pack-16x16-pixel-art
https://oboropixel.itch.io/character-animations
My tools are : Godot for game engine, Aseprite for tileset remapping and other pixel art related editions. And https://www.bfxr.net/ for littles SFX.
How did you use generative AI? (If you did)
Proud to say I didn't use any form of AI, no search, debugging or asset generation.
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Comments
Really good game man! 3 Days is tight and just because it's one level doesn't mean it's bad!
love the movement
good job on makeing your first game;
and also i think trying to make a some tiny objects could help you in mastering pixel art;i think it's normal to be everybody's first game bad, and you only had 3 days so it must have been way harder;
i think most begginers only care about codeing but i think that the visuals matter more;
i think you should try out art jams too and try to find a good art style;
i recommend this video, i think it's good for begginers:
also one of the most important things are the colors, and for colors i use a website called: https://lospec.com/palette-list;
and also i think you should start with a gameboy palette or a 3 colored palette so you don't need to select from so much color;
good luck on your game dev journey;
Congrats for making it to release !
I don't think you've failed in any way, Game Jams are very hard and managing to publish a game at the end is really difficult so congrats for making it to the end !
You should take this as a step forward and keep making games, the next one will be better and so will be the next one and so on. Keep making game and again, Congrats for making it to the end !
Congrats on getting your first Godot game done! The jump feels nice and snappy hopping around for the barrels, would be cool if the acid actually hurt you though.
Congrats on the jam entry! I failed my last 3 jams before finally finishing my first one this time, so major respect for pushing through and submitting. Awesome job!
It has a cool style and the jumping felt good!
I like this character animation quite a bit <3
Yes me too 😊, It’s from Oboropixel (https://oboropixel.itch.io/character-animations).