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Godot Version
4.7
Theme Interpretation
Project signals in the sky to call heroes (or public servants)
Wildcards Used
Left Wildcard
The first wildcard (description pending)
Right Wildcard
The third wildcard (description pending)
Discord Username(s)
renoceros, mayath
GWJ Participation Level
6
Team Size
2
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Wow, the art feels so traditional. Such a pleasant visual texture and sense of layering with lovely colors.
I know it wasn't easy to come up with all these icons so that they're made up of the same elements. But I'd like to see more icons and fewer individual elements.
Another suggestion I have is to use a font instead of handwriting—that creates accessibility issues. If you really want it to look handwritten, then you can try create your own font; that way, you can use it in future projects and save time.
This game deserves a high ranking!
THIS is ''Signal''.
Great concept and creativity. Really fun. A bit silly. I like it :D
I imagine the commissionner trying to figure out how to send signals the way I did and find it hilarious XD.
Super cute and original idea for a puzzle game
Such an adorable game! Great job :)
Oooh I love the idea you made for this theme! It was a fun, simple game, with really cute art and music. Really great job!
Pretty cool idea and fun execution! With the amount of buttons you can use, using a kind of brute force approach can work (and it is fun to slowly get to the right shape this way!). Nice work!
I love the art and styling of the game, very well done. Audio is also very good.
I like the theming of the game and the request prompts were funny
I feel part of the game is figuring out what buttons make what pictures, and not being sure of how to make the right signal, which I like. But I wish there was some way to remember what did what. Like maybe buttons being different colors and sizes, or maybe several input devices rather than all on the same keyboard. Because then it did become a bit brute forcing each time a new signal came on
Overall well polished game, good job!
Cool take on the theme! After solving a few I felt like I sort of got the overall idea, but wanted to see the additional scenarios/end. My recall with what each button did wasn't great so there was a lot of brute-forcing going on, haha
This is great! I love it and I think this is a very unique idea for a game and ties in very well with the theme on the jam