Thanks!
miracleJester
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There's some great visual design going on here. The flavor and utility of the mechanics is also pretty good! I am another player that could not get past the first level though. Made it to the warehouse after many attempts and still died. Other than the feedback on takedowns, I just think that this would have benefitted more with checkpoints or an easier first level. Amazing work overall!
I like the idea of using Morse code to fire spells. I think the game should have given you a spell to start, or increased the damage the flashlight deals on its own. The tutorial floor feels too long because the enemies take so much damage. I was also not sure if the flashlight dealt any damage when the battery was depleted / the light was off
Really fun puzzle game! Tutorials are great and easy to understand and you really are incentivized to solve the puzzles in one send! Just two nitpicks:
1. I wish I could have the option to see the tutorial message again for the level without restarting the level (unless I missed being able to do that)
2. In one of the later levels I really needed the ability to remove the commands one by one from the lower panel (once again a non-issue if it is actually possible and I just missed it)
Amazing work!
Cool game! I tried a couple of runs (got bloated, the vampiric attack and the pigs event). I was able to win the fight at the end every time but the ending was always the same. Not sure if there needs to be something else. I did accept everything and ate at every opportunity so maybe I needed to be less hungry lol
Fun game! I was able to win the final round. Meteor + Double Damage is very powerful. I didn't really use the roll much, but the jump dodge was quite useful on the vampire fight. Graphics are very nice and NES-feeling!. Music was also great, but I have to say that the results screen music didn't feel very NES-y
The battle system is very FF in its presentation! Sadly I couldn't get too far. I kept dying at lv 1 from the monsters. In one of the runs I was able to start winning a bunch of battles because I got lucky with the initial encounters but then I targeted an already dead enemy with Cantrip and got softlocked
Amazing presentation and very creative idea!
I am really terrible at these kind of games, so I could not make it too far. I got the second trick (Downwards Grab) after about an hour of gameplay and could not get out of a vertical pit (my skill issue)
Even so, this was a really impressive jam entry with a solid execution!













