I was mesmerized by juicyness, very cool game but I still don't know why I lost, I just kept catching frogs hehe.
Really cool frenetic music and sound effects!!!
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Dang that might be the highest score I've seen! Nice!
The game ends when you run out of nets. It feels like it keeps going forever because the chance of finding nets in chests increases as you get closer to losing, admittedly by a slightly higher margin than was reasonable, so the game seems to just keep going even though it doesn't. One of my to-do items I didn't get to was to make a more obvious animation for losing a net (they're tracked on the left-hand side of the screen next to your juice counter). I didn't really catch that the spin and disappear animation I was using didn't really read when you're focused on the gameplay until it was too late in the jam to make changes.
Thanks so much for playing and for the kind words about the music and sounds! Learning my way around in the guts of the audio integration tools in Godot was my main focus for this jam so I'm glad to hear that you think it paid off :D