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Thank you for playing, and grats on finishing it with only 2 deaths!

The homing fire is a tribute to Alisia Dragoon, a Mega Drive game I loved when I was a kid. In that game, the attack also follows the enemies. Kara is a small homage to that heroine.

About the boss: you are right, it is simple. It is the first boss, so I wanted it to be easy. But your idea is good, and I will think about more attacks.

The game will have stages, and after each boss you go to the next one. My plan is to add at least one more stage before the end of the jam, with harder enemies. Thank you again!

cause i just place character at the raised platform.

the boss have no way of reaching me😅. my 2 death was due to the birds that spawn once first flock is kill...

You’re right, it looked like a design mistake. I just uploaded a new version. I fixed some problems and redesigned the prologue level. Thanks!

2 heart lost to the birds, they are the hardest mob in the game. 

2 heart lost to the boss, i mess up the timing.

the animation and the dark water/slime really is a improvement.

was audio change or did i play it silent previously?😅

still,it suit the game.


Was a new upgrade, i create a new devlog post with the changes. Thx for testing again!

share something with you since our creation method similar.

after i create game, i will ask for a panel of judges to judge gameplay, jam criteria, UX and bug.


it sort of helps

(1 edit)

btw the way you inspire a game of mine for another jam. game is "wordcraft" do test it out if you have time, i just updated it.

Done! I left you a comment on the game page. It was really fun!