"For random events theres always a chance that your decision can backfire, even if it looks good at first. This is intentional so theres not always one clearly right choice, but I will take your feedback into consideration to make the outcomes clearer."
This clarifies it. However, right now this doesnt translate to the player.
What it looked to me, when the options were shown, was that there were some sure things, with either green or red effects, and then there were two kinds of random events.
One that showed that might happen good or bad (I guess 50/50 basically?) or then there were some that were shown as having lower or higher chance of possibly happening.
Therefore if one of the events was showing only clearly green or red things, I assumed it meant that these are sure things, and no random would be involved.