Disclosure first: this pack is AI-assisted (procedurally generated in Blender with AI-written scripts) and reviewed by hand in Godot and Unity. It says so on the page too.

Version 1 was boxy and obviously procedural. In v1.4 every character is one continuous mesh with smooth joints, and has a face with real features, hair with strands, hands with thumbs and clothes with seams and prints. The zombies got dripping blood, open jaws, modelled ribs and bone forearms. Everything still runs on the same 17-bone rig and 35 animations.

Free browser demo (every character, outfit and animation): https://sh4rkdev.itch.io/psx-townsfolk-zombies-web-demo
Free sample (3 characters): https://sh4rkdev.itch.io/everyday-npcs-free-sample
Full pack: https://sh4rkdev.itch.io/everyday-npcs-psx-modern-town
Feedback on the faces and the zombie damage is very welcome.