Hi! This is the devlog for PingLife, a life sim that plays out on your phone. The web beta went live on itch today: https://pinglife.itch.io/pinglife

Where it stands
- 1,200+ events, from your first phone at 14 to your last years
- 5 languages: English, Italian, Spanish, German, Dutch
- Life of the Day: the same life for everyone, so you can compare
A few design decisions
- Ignoring is a choice. When you skip a year, every unanswered message gets resolved for you, usually not in your favour.
- People remember. What you tell someone changes how close you are and how they react later.
- Rarity is measured, not guessed. I simulated 20,000 random lives to set how rare each title in the album is.

What's next: looking at where players stop, and fixing that first. After that, the iPhone/Android app.
I'll post updates in this thread. If you have played it, where did you stop?