I only provide qualitative feedback for games; it’s difficult for me to assign a numerical score (like 1 to 5). Instead, I try to offer brief, constructive input.
The atmosphere is fantastic—a zombie-themed burlesque or circus is a really cool concept. While the visuals and music complement each other well, the technical side and game design could use some refinement. You mentioned the limb-attachment mechanic; it’s often extremely difficult to attach limbs to the bodies—so difficult, in fact, that I sometimes just gave up. In my view, the gameplay loop should look something like this: dress the zombies, put them on stage, see how the audience reacts, and then—if something was missing—quickly head back to the dressing room (perhaps advancing the game by a day). With access to data on how previous performances went, you could then begin the loop again. This would allow for a timer tracking how long it takes to figure out the optimal configuration, and it would save the player from having to manually restart the game or keep their own records of what they’ve tried. If there is a way to restart the game, I apologize—but I couldn’t find a button for it. If you’re asking whether the lack of such an interface is frustrating, the answer is a clear "yes." It’s a small detail, but by the third restart, I was already tired of trying. One thing is certain: the game definitely catches the eye.