Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Don't Croak Pond Chud!View game page

Match the colors and defeat the whisps! DON'T CROAK
Submitted by DefectiveDev, averagepearenjoyer — 2 hours, 37 minutes before the deadline
Add to collection

Play game

Don't Croak Pond Chud!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1152.1322.500
Audio#1172.1322.500
Accessibility#1232.1322.500
Originality#1272.3452.750
Controls#1301.9192.250
Graphics#1302.2392.625
Overall#1312.1472.518
Theme#1342.1322.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
V4.7.2

Theme Interpretation
We implement signal by using enemy colors to SIGNAL the player to switch to the matching color

Wildcards Used

Left Wildcard

The first wildcard (description pending)

Right Wildcard

The third wildcard (description pending)

Source
https://github.com/DefectiveDev/godot-wild-jam-98

Discord Username(s)
Me: workingunion, Co-Creator: averagepearenjoyer

GWJ Participation Level
2

Team Size
2

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Hi ! I like the art, and the sfx is simple but fun :)

The gameplay is original and interesting but for me, having so select the color AND move the light by moving the mouse makes the game too difficult. I would have assigned the colors to 1, 2, 3, 4 (or &, é, ", ') keys to avoid this frustration. It results in cognitive overload for me (as an autistic player).

I also noticed the mobs don't get damaged before they're damaging me too so it's very difficult to survive.

Developer

Yes! I agree in my head when making it I was planning on adding controller support but didn't have time (so I only got the radial menu to that point). I will definitely assign keys in an update. Thanks for playing! I hope you had a good game jam :)

Submitted(+2)

There seems to be some invisible walls or something, specifically directly above the spawn area, I kept getting stopped when trying to run away from the enemies and I couldn't really tell why until I ran around looking for invisible walls.

I think the concept and the art is neat! It's a really hard game, especially when you get swarmed by 3+ enemies and can't switch the light fast enough

Developer

Thank you!!! Sadly I was running out of time to make a script to automatically clamp the camera to the tile set and create world boundaries around it. So I settled for creating world boundaries that would prevent the player from going and seeing outside the map. Thanks so much for playing!!!