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The art and audio are fantastic here. I felt a little overwhelmed starting things off, which culminated in leafy finding a food paradise in their dreams shortly afterwards. I'd be curious how your game would play differently if the core tasks were introduced over time rather than introduced all up front on day 1, giving me time to learn one thing, apply it, and then continue to expand on my responsibilities along the way. 

I reconize the onboarding is
 imperfect to say it kindly xD I wasn’t happy to welcome the player with a text wall either, and introducing mechanics 1 by 1 would’ve surely prevent that.. That’s a good suggestion, I take notes! Thank you for checking out our game! đŸ«Ą