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The player character is nice, but the movement controls are really sensitive, and one cart path kills you and the other softlocks you. The camera movement is also disorienting due to how sensitive the movement is.

Thanks! Vehicle controls are hard to tune; ideally I'd have different positions for the front and back, but I barely had time to get this code working. Solving the puzzle takes fine-grained control over the speed and angle, since you're supposed to turn on the platform; I haven't managed it either.