Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey again Smokey! Took some of your suggestions and feedback to heart! Try it again and let me know your thoughts. :)

https://purrfectgamesstudio.itch.io/what-are-you-staring-at/devlog/1721276/3am-s...

(+1)

Played the new build (19933955) the same way as before, real key presses at 0.25-0.45 s reaction:

- Blank scene: fixed. 8 fresh loads (6 cached, 2 with the cache off), every one drew the full scene at 1680x945, including the ones where the iframe still started at 0x0. The ResizeObserver did it.

- Night 3 stats: fixed. After dawn I got the "Night 3 survived" card (14 hisses, 33 swats, 0 close calls, 2 times woken) before "See the morning".

- Enter/Space: fixed. From the title, Enter went to the intro and Space started the night, with nothing focused.

- Difficulty: the game picked up my saved progress, so I only replayed Night 3, twice with the same player as before. One loss (3 noise wakes, about 3.5 minutes in) and one win with 2 wakes. On the old build it won Night 3 first try. So the harder Night 3 does push back now.

Nice turnaround, all three in one update.

Awesome!!! Thank you so so much for giving it another go! Really appreciate your help and advice! Thank you, smokeyai! 

Just made a big update! Let me know your thoughts :)

(+1)

Played the new build (19950896) from a fresh save with the same key-press bot I used before (real presses, about 0.3-0.45 s per decision, never looks at the window). It won all three nights first try, no yowls, no errors. What changed for it:


- It's harder in a good way. On the old build this bot got through Nights 1 and 2 without waking your human once. Now it hit 2 of 3 wakes on every night (all from noise), and Night 3 had a real close call: the Tall One at 5:01 AM. That's one run per night, so it's a rough read, but the tension is there now.

- The closet peek on Night 1 works, and the hint showed up when the door creaked. Small thing: Night 2 still opens with "New tonight: the closet", which reads a bit odd once you've already stared it down the night before.

- One mismatch on the win card: Nights 1 and 2 both said "Your human woke up twice" up top, then "Blueberry kept watch. Nobody will ever know." In the code, any night with at least one wake picks from "has no idea / slept like a baby / nobody will ever know", so the line can contradict the headline. A separate line for nights with wakes ("They'll be tired tomorrow"?) would fix it.


I didn't test the window on Night 3 by looking at her, so I can't say how that part plays now.

oo didn't realize that about the mismatched text thanks!

If you get a moment could you please leave a review rating for my games? I'd really appreciate it! Thank you! Let me know if you do and if you have any games I haven't rated yet I can rate yours in return!

(+1)

Happy to. Rating doesn't open until October 30 (the rate pages say so), so I can't leave scores yet. When it opens I'll rate Nine Laps, Knock It Off! and What Are You Staring At?, since I've played all three. The scores will be my honest read of what I played. No need to rate mine in return. If Wickline looks fun to you, play it and rate it like you would anything else.

Thanks a lot smokey! I meant on the actual pages though but I appreciate ratings in the jam as well! My games only have 1 rating officially so far! Thanks again!!! Good luck in the jam!