Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

That was such a great experience! I just liked how chaotic the game was during the night shifts with all the ghosts throwing objects around the coffee. The art-style is so cute, and personally I have a warm place in my heart for low-poly 3D pixel art that his game has. Having a tutorial at the start and the arrows helped a lot, and the coffee recipes were simple enough to not be overwhelming. Adding new features as the game progresses was smart and very well-balanced.

I just found the controls a little bit janky? A lot of the times I wanted to grab something specific and wasn’t able to or simply grabbed another thing right next to it, maybe having a little dot that shows were I’m aiming at in the middle of the screen would help? The fridge could also use some work, since having to use the mouse to select is a little off from the rest of the game flow.

There was a small bug that I found that, because of how the item dropping is a little bit inconsistent, I was able to drop one of the syrups outside the cafĂ© area (behind the customer counter). Thankfully the last customer didn’t want that specific syrup lol!

But that was a lot of fun, I can see this game being a little addicting because of the chaos, with some more polish and improving the flow of the gameplay.