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A jam submission

Night of the FrogsView game page

Attempt to escape the Frog King's capture
Submitted by Chesterfield — 2 hours, 17 minutes before the deadline
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Night of the Frogs's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#623.3643.364
Theme#683.3643.364
Accessibility#862.7272.727
Overall#922.8832.883
Audio#932.8182.818
Controls#962.6362.636
Originality#1032.9092.909
Fun#1082.3642.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.7

Theme Interpretation
Communication is done via radio signal as well as your flashlight signals

Wildcards Used

Left Wildcard

The first wildcard (description pending)

Middle Wildcard

The second wildcard (description pending)

Right Wildcard

The third wildcard (description pending)

GWJ Participation Level
2

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted

Nice game, really wonderful vibe you created! Almost reminds me of a DCC/Call of Cthulhu style campy adventure. I wasn't sure if I understood why the controls were *almost* normal first person but with the addition of the click and drag to look. I thought it would be worse than it actually was, but it was kind of a weird thing to double take as I started playing. Great job! I truly loved the graphics and feel like you put the right amount of effort into the right places. 

Submitted

I really liked the atmosphere, and the starry sky was beautiful!

I wasn't always sure what to do, but I enjoyed the overall vibe.

Developer

Rats, I was the only one play testing so I thought the context clues were enough but I think I had too much knowledge that skewed that.

It seems like I also overlooked some general game play issues so will keep this in mind for next time.
Thanks for the feedback

Submitted(+1)

Nice atmosphere. I did get stuck at the car. I think the game needs more notes - since most of the information you get to hear only once. Also interact button should tell you when you succesfully interact or UNSUCCEFULLY interact and why!

Submitted(+1)

Cool entry, the ambient is very nice, I finished it but I wish the camera movement was with the mouse captured at the center instead of draggin the mouse around, and full screen on browser available :D, you can do that changing the mouse mode to mouse_captured and for the full screen just set stretch mode to viewport or canvasitem and enable this option on itch io game options.

Submitted(+1)

i really liked the vibe and art, but i wasn't able to really progress far. i found the tools after a while but spent about 10-15 minutes looking for the keys and was unable to (i do occasionally miss something right in front of me though so it could've just been me :sob:). i was also confused by the interact prompts on some objects (like the first car) not doing anything, i couldn't tell if it was bugged or if i had just missed something. it seems really neat though!

Submitted

-It looked really cool, the night sky was fantastic! I found the crane key, but could not interact with the crane 🤔

When I jumped, the quest log opened. I'll let my partner have another run before voting 🙃

Submitted

Other me here 😜 I gave it go too, I like the athmosphere of the game, it looks good. Sadly it bugged when I found a quest item (gasoline) before getting the quest for it and I couldn't use it on the car, maybe that is what happend to my partner with the keys. Nice spin on the theme, good job.

Developer

Rats, sorry you had troubles. 

I tested and thought I had fixed picking up items before getting the quest has granted - I'll have to test that again but I thought it was working, As for the keys, due to some not-great setup you needed the keys and tools before you could use the crane

As for not being able to use it on the car, there is a delay before you can fix the car and you should get a message that the rubble is cleared then you can interact. Maybe I made it too long... though

Submitted(+1)

Cool atmosphere! Wish I could full-screen it.  Didn't finish, couldn't find the tools.