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VERY interesting little experience! The writing is incredible, and the audio definitely enhances the experience. I died a couple times before I figured out how the fights work. (remind me somewhat of the game Enemy Zero, if you're familiar). At first the battles annoyed me because they were taking away from the stellar writing, but then once I had them figured out It sort of made me FEEL like I was really there, halting my train of thought to attack an unknown enemy. The experience is short enough that dying never felt like enough of a setback to be annoying, but still enough to be tense. I think games could stand to have a little more friction, and I think by the end you guys had me on board. Great stuff!!!

I’ll have to check out Enemy Zero, it looks cool. Thanks for playing! I’m glad to hear the creature encounters had the desired effect of sustaining tension, even as simple as they are