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(3 edits)

Not sure if there's any way to really control that well enough. But I'll do you one better, go into the assets/data files and open the one labeled "Effects" (which is just a basic notepad file) and find that section:

The code (click to reveal the rest of it)


e_standing_love_pest = {

type = 'simple',

descript = '',

conditions = [

{code = 'stat', stat = 'affection', operant = 'gte', value = 50},

{code = 'stat', stat = 'respect', operant = 'lte', value = -50},

],

statchanges = {},

tags = ['standing_love_pest', 'hide_from_stat_breakdown'],

buffs = [],

sub_effects = [],

},

e_standing_housemate = {

type = 'simple',

descript = '',

conditions = [

{code = 'stat', stat = 'affection', operant = 'gt', value = -50},

{code = 'stat', stat = 'affection', operant = 'lt', value = 50},

{code = 'stat', stat = 'respect', operant = 'gt', value = -50},

{code = 'stat', stat = 'respect', operant = 'lt', value = 50},

],

statchanges = {hp_reg_add_part = 0.1, mp_reg_add_part = 0.1},

tags = ['standing_housemate', 'hide_from_stat_breakdown'],

buffs = [],

sub_effects = [],

},

e_standing_sworn_servant = {

type = 'simple',

descript = '',

conditions = [

{code = 'stat', stat = 'affection', operant = 'lte', value = -50},

{code = 'stat', stat = 'respect', operant = 'gte', value = 50},

],

statchanges = {productivity = 0.1},

tags = ['standing_sworn_servant', 'hide_from_stat_breakdown'],

buffs = [],

sub_effects = [],

},

e_standing_beloved = {

type = 'simple',

descript = '',

conditions = [

{code = 'stat', stat = 'affection', operant = 'gte', value = 50},

{code = 'stat', stat = 'respect', operant = 'gte', value = 50},

],

statchanges = {},

tags = ['standing_beloved', 'hide_from_stat_breakdown'],

buffs = [],

sub_effects = [],

As you can see, there are four categories:

Love Pest, which requires high affection and low respect, and offers no bonuses.

Housemate, which  is medium affection and respect, and offers a +10% buff to HP and MP.

Sworn Servant- High respect, low affection, and a +10% productivity.

Beloved is high respect and affection, and gives no bonuses.


So... there's not really a whole lot of minmaxing or exploring to do on this one.

Sorry for such a late response, but thank you for the info. I already knew about the Housemate and the Beloved ones, but it's neat to know the others there. And thank you to the dev too for the tidbit on that Love Pest one.

about Beloved - I doubt that lowering Upkeep in half is not a bonus in itself. It  works only with subordinates though