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A jam submission

DOOM APPROACHES!View game page

Jam entry for THE CHICAGHOUL from BEYOND the STARS 2026
Submitted by BossRighteous, Fresh from the Coven, Kilthorne, Demon — 1 day, 21 hours before the deadline
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DOOM APPROACHES!'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme Usage#113.4763.476
Engagement#152.7622.762
Overall#192.7812.781
X Factor#212.5242.524
Audio#232.6192.619
Visuals#252.5242.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

You nailed the 70s-80s atari and early arcade art style. Nice job emulating the missile command gameplay, the bombs were nice however I was lost on how often they recharged, and didn't realize they did until the end of wave 2. Nice job

Submitted

Cant beat good ol missile command! Only thing I would have liked was some more feedback on when my stuff hit enemies. Cool twist ending too. Nice work! 

Submitted

I think this is a fun twist to the traditional missile command style gameplay. And speaking of twists, what an ending! After all that work...

Only thing I'd add to feedback is that I was never quite sure how the missile weapons worked, as far as when they detonated. Sometimes they blew up right away, sometimes they made it across the screen?

Submitted

A classic and a fun rendition of it! I really enjoyed the art and the enemy variety. I did wish for some more ‘juice’ and feedback on if I was doing damage, I felt like some enemies I just couldn’t kill no matter how much I sunk bullets into them, but I still made it through a few waves. Good work!

Submitted

This was really satisfying once I realized that the cannons were muuuuch more powerful than the little guns and I could take down even the big ships pretty quickly! I enjoyed this play on space invaders but three, the art is clean and nice and the music was gorgeous! I can't believe the twist in the story at the end... rip to human...

Submitted

I wish I had the machine guns were the whole time

once I got the reload system it was much easier lol. Still wish I had machine guns the whole time go brrrrrrr

Submitted

Fun Missile Command-like! It would have been good to have some controls/instructions prompt in-game, though. My first attempt through I only was clicking and didn't understand the cooldown since there was no visual indicator for that, either, but I still survived through wave 3. The difficulty is pretty low overall - it doesn't seem like the player is punished all that much for leaving enemies alive, especially since there's only three waves, and enemies can target cities that are already destroyed. 

I think hit effects and sound fx would make a big difference! Having that extra feedback when damaging enemies I think would do a lot to make the action even more satisfying, since getting a good missile hit (especially on multiple enemies) already feels great

Lots of fun! The mechanics are quite robust, albeit familiar. A great twist at the end and a smart approach to the jam's themes. 

pretty fun little wave shooter game!!

Submitted

I said "oh Hell Yeah!" out loud alone in my room as soon as I realized what kind of game this was. So fun and addictive! Great art too, I loved the ending!

Submitted

Love the poster and it was fun blasting aliens, wish there were sfx but I understand the time constraints, nice job!

Submitted

I like all the art and the music, and it was fun to time the different missiles

Submitted(+1)

Music really captured the spirit of Independence Day / alien invasion. But no sfx ;( 

I liked the character art too. 

By spamming keys I was able to win first try

Submitted(+2)

Pretty tough game. I like it! However I did have difficulty telling if I was hitting the enemy or not.