This is really well polished. Great take on the theme and art looks great, too.
The tutorial was really helpful to understand how the mechanics work.
The different signals to match was actually a lot harder than I thought it would be and I had to reset a couple times. Really enjoyed this one! Good job and thanks for your entry :)
Play game
Signal Match's itch.io pageRate this game
In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.
Godot Version
4.7
Theme Interpretation
Game is about creating a matching signal
Discord Username(s)
renhosoft
GWJ Participation Level
1
Team Size
1
Generative AI Disclosure
Comments
I loved how I could make those signals using the oscilloscope. :>
Well, that one was hard :) I played on normal mode and wasted almost 8 minutes to tune the almost flat sine/triangle waive (it was not only me as I see from other comments) :P I still liked it, reminded me of uni times when I played with oscilloscopes during some lab lessons. I loved the tutorial, that was very straightforward and descriptive. It was engaging and challenging, despite being pretty simple puzzle game. I must say it was also pretty original, I did not expect to play anything like this during the jam. Nothing much to complain about, nice game for short sessions of few minutes to kill some time :)
Immensely accessible, well presented and themed.
Unfortunately, I’m that player who clicks through most dialogs, reading as little as possible. Probably a bad habit from “re-rolling” in RPGs or smth. Fortunately the text is well paced here and I can click through at my leisure.
Very nicely polished, and wow, I got to hate Saul as much as the protagonist did -- nice character building there for a short game. Plus, double duty for not only making a game, but introducing people to the joys of signal creation.
This is one of my favorites from the jam! 5/5 on theme, but I'm perhaps a little biased :-P
One note would be that for the 3rd to last puzzle in normal mode, the amplitude was so low that I could not see that it was a triangle wave. I instead assumed there was some offset issue with getting the sine wave to align. Got it on the second attempt, though. Also tried hard mode, and was genuinely impressed with how well balanced the puzzles were. Even with just two overlapping signals, it could have easily become frustrating, but I felt like each puzzle led into the next. Too bad about the alignment bug, but it happens.
Excellent work and a great first submission to GWJ! Welcome and congrats!
I'm glad you liked the puzzles! I was worried they would be hard to read or awkward to solve (like that 3rd one on normal), in fact the original plan was to have up to 4 signals at the same time but during play testing they all felt really really bad. I think zoom options on the oscilloscope would've expanded the range of things the puzzles could do, but alas, hindsight is 20/20 :D
Thank you for the kind words!


Leave a comment
Log in with itch.io to leave a comment.