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Yeah, the flashlight signals to you which frog has a key in each wave, and I kept thinking it was too obvious what it was for and how to use it and kept making the signal less and less clear until I ended up realizing the flashlight had become almost useless and it was too late in the week to go back or add a progression that starts with it being extremely easy to see what it does. Oh well, I can add that later if I make a full game out of this! Glad you liked the audio design, that was kind of the centerpiece of the jam for me this time.