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A jam submission

Signal RangerView game page

Trace a distress signal into the woods and rescue the dam.. guy
Submitted by 11bitbay
Rated by 9 people so far
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Signal Ranger's itch.io page

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Godot Version
4.7

Theme Interpretation
The single signal is the distress flare at the game start. A compass and GPS were to feature, but time ran out.

Wildcards Used

Left Wildcard

The first wildcard (description pending)

Discord Username(s)
11bitbay

GWJ Participation Level
4

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Submitted(+1)

I liked the smooth transition between intro to gameplay, and the music set a really chill vibe, so it caught me completely off guard that were multiple dudes constantly behind me. Shooting does work, but there's no visible gun and also no reticule to aim, so it was impossible to tell if I was gonna hit something or not.

Developer

Yes. You are a Welsh park ranger, who miraculously happens to be packing heat. In DBD you have no reticule. I was going to make it an upgrade, like fixing the compass (which you just get base-kit now).

I was going to add particles for impact, but its blood and gore, and time. People said Valeria Márquez shooting looked fake, but yeah, I need to camp it for a game.

As for sound effects, it was either submit incomplete, or don’t submit at all.

Submitted(+1)

Graphics were pretty and enjoyed the music. A bit surreal playing this as the show I have on is about two women lost in the woods.

Submitted(+1)

Congratulations on finishing the jam! There are some things to improve here, like the overall lack of clarity on where you need to go. It's also quite hard to see the game in general, as well as the distress signal. Since the map is very large, but it's mostly trees, I couldn't even find where it was after multiple attempts :( 

Was also quite strange that I though the game had nothing, but since I was sprinting when I looked back I had a bunch of enemies, that caught me off guard! Some sound effects would go a long way in improving game readibility. 

Congrats once again :) 

Developer

The TODO list on my last jam entry kept me busy until a few days into this one. I ran out of time.

I’ve played worse games, but their devs must be so sick of them not to keep playtesting. I’m petitioning to submit critical bug fixes, the exit is not where you think. The flare is your only goal. I took pity and gave you a compass, but that doesn’t work, which I also consider game-breaking. As well as the fog blocking the flair visibility when you retry…

🤞 they let me fix these, as I find it enjoyable, but I would, wouldn’t I.