Play Frogg Button
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Godot Version
Godot 4.7
Theme Interpretation
In the game you control the frog using buttons, which send signals to where it should go
Wildcards Used
Right Wildcard
The third wildcard (description pending)
Source
No
Discord Username(s)
ninguem_24825
GWJ Participation Level
1
Team Size
Just me
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
This was a really fun puzzle game! The pixel art frogs are so cute. I think it would have been even better with some background music!
Thanks for playing and for the feedback !! ❤️
I love puzzle games, good job!
Thanks!!
Cool game, with some interesting mechanics! I think using the keyboard would have made the game more fun to play, and I wish there was some more interesting scenery to look at, maybe something thematic like a small park for the frog to play around :)
Thanks for playing ando for the comment :)
I hadn’t thought about using the keyboard when I was developing it, and I agree it would be better if that option existed.
And the background, I also wanted to make something more interesting, but my artistic skills didn't allow me, lol
Thanks a lot for the analysis and for the points that could be improved, if I update the game I would definitely add these things ❤️
This was so much fun! It's nice to see games like this in a jam!
I'm glad you had fun and liked it. Thank you very much!
Nice and cute sokoban game ☺️
Thanks 😊
Aw such a cute game! A really fun idea too :) Nice work!
Tks❤️
Very cute game. The hop count was a neat addition.
Thanks!
I liked Sokoban as a child, so that was right up my alley 🙃
Nice that you hat to watch your hopcount, that added an extra twist.
I'm glad you liked it. I got a bit inspired by Sokoban, I think the resemblance doesn't lie. Tks!!
Not everyone likes or knows how to make games like this. Not everyone likes to play them. But I really love them! Thank you so much!
Tks ❤️❤️
Dylan and I played this and really enjoyed the basic puzzle gameplay! I would have preferred the option to use WASD or the arrow keys instead of clicking on the screen, but I understand that having on-screen buttons makes the game more accessible for mobile players.
Thanks for the comment!! I hadn't thought about using the keys. If I update it in the future, I'll definitely include them to make it easier
I Did like the "Arcade" type button presses, WASD was more so a person preference.
I liked the text in the first stage, i wish you kept doing silly jokes/throwaway information in all levels, it would have made this more investing!!
I think having the keyboard work like the buttons would have been a huge quality of life improvement too.
Congrats on making your first game jam!!!
Thanks!!