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Hearth and Wall - A roguelite tower defence game

A topic by Coding Bob created 26 days ago Views: 29 Replies: 1
Viewing posts 1 to 2


Protect your city in Hearth and Wall from the incoming enemy waves. 

Gather resources by assigning your villagers or send them to defend your city, but you only get one new villager each day - will you send them to gather resources so you can build more towers or send them to defend your city, before it falls to the enemy ?

Your city has a unique building - the portal - that can teleport your whole city to a new region, with other resources, a different battlefield and different monsters.

You can decide if you risk to stay longer in one region and gather resolve (a resource used for buying permanent upgrades) while facing off stronger enemies or move to the next region to battle new enemies and bosses.

The (demo) game currently features three regions (+ one tutorial region) and will be developed further. :) 

Your feedback would help a lot. :)

You can play it for free in your browser or download it for windows here:

https://codingbob.itch.io/hearth-and-wall

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Some screenshots from the game:

City management:


Battlefield (during mini boss night):


Upgrades skilltree:


A new major update was uploaded today, expanding on the blight and region features!


I have created a devlog post that explains the new features here:

https://codingbob.itch.io/hearth-and-wall/devlog/1722987/hearth-and-wall-v02-is-...

I would love to hear your feedback on those topics as well.