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A jam submission

Signal MatchView game page

A game about recreating signals using a function generator
Submitted by renosoft — 4 hours, 35 minutes before the deadline
Rated by 38 people so far
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Signal Match's itch.io page

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Godot Version
4.7

Theme Interpretation
Game is about creating a matching signal

Discord Username(s)
renhosoft

GWJ Participation Level
1

Team Size
1

Generative AI Disclosure

I confirm that this jam entry does not contain any AI-generated content

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

Immensely accessible, well presented and themed.

Unfortunately, I’m that player who clicks through most dialogs, reading as little as possible. Probably a bad habit from “re-rolling” in RPGs or smth. Fortunately the text is well paced here and I can click through at my leisure.

Submitted
Deleted 2 hours ago
Developer

Yeah, most complaints come from this one signal. Its a triangle signal of frequency 1 and almost minimum amplitude, so it's really hard to read.

Submitted

really like the visual style and fun writing! the puzzles are fun too, one game i play has trained me for this lol. very nice job!!

Submitted(+1)

Victory screen doesn't work? ):

I'm not a fan of this kind of games but this one is very polished and definitely made with love.

Submitted(+1)

Very nicely polished, and wow, I got to hate Saul as much as the protagonist did -- nice character building there for a short game. Plus, double duty for not only making a game, but introducing people to the joys of signal creation.

Submitted(+1)

This is one of my favorites from the jam! 5/5 on theme, but I'm perhaps a little biased :-P

One note would be that for the 3rd to last puzzle in normal mode, the amplitude was so low that I could not see that it was a triangle wave. I instead assumed there was some offset issue with getting the sine wave to align. Got it on the second attempt, though. Also tried hard mode, and was genuinely impressed with how well balanced the puzzles were. Even with just two overlapping signals, it could have easily become frustrating, but I felt like each puzzle led into the next. Too bad about the alignment bug, but it happens.

Excellent work and a great first submission to GWJ! Welcome and congrats!

Developer(+1)

I'm glad you liked the puzzles! I was worried they would be hard to read or awkward to solve (like that 3rd one on normal), in fact the original plan was to have up to 4 signals at the same time but during play testing they all felt really really bad. I think zoom options on the oscilloscope would've expanded the range of things the puzzles could do, but alas, hindsight is 20/20 :D

Thank you for the kind words!

Viewing comments 26 to 21 of 26 · Next page · Last page