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"(There's an extra "any" on the second page of the intro text). While I loved the visuals and the music, the game itself was hard to figure out. I understood the cults had their fears which could be represented on the figure, but it didn't seem to affect the masks that could be placed, and I couldn't figure out how to tell what one mask was, or the effect it had, from the others. I also guessed that testing masks would give insight into which cult feared what, but creating that and placing it I couldn't figure out. Lastly having three activities but requiring four to end the day wasn't intuitive to me, we should be able to simply pass or end the day. A fun and compelling idea overall, but could use some tweaking to the basics." - Professor Denenberg