Really impressive system design here, however I feel like objectives aren't really well established. I felt like over time from exploring the ui I was able to piece together what was going on. I would have appreciated a bit more of a tutorial but its a jam so understandable. However what I wasn't sure what I was trying to work towards, round endings came out of no where, and I was never really sure if I did well or not on any given round. Also found a couple bugs where I could over flow the hand by playing again when its mid scoring, and was able to get my available actions into the negative, leading to an endless round. Other than that the art style is really cool, the layering of the character sketches and the iconography of the UI is cool. Great work on this