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A jam submission

COSMIC CORPSESView game page

You are a cosmic Necromancer, restoring a lost civilization in defiance of the intergalactic robot empire!
Submitted by mangoshake, BenignChaos β€” 21 minutes, 30 seconds before the deadline
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Play cosmiccorpses

COSMIC CORPSES's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics / Visuals#34.2504.250
Overall#73.5753.575
Audio / Music#93.0833.083
Gameplay / Fun#93.3753.375
Is it spooky and/or does it follow the theme?#103.7503.750
How much do you like the game overall?#113.4173.417

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list ANY pre-made or AI-generated assets that you used (it's the rules!)
Audio/Music by FilmCow and πšŒπš•πšŽπš–πšŽπš—πšπš™πšŠπš—πšŒπš‘πš˜πšžπš

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Comments

Submitted

A whole universe's worth of lore is lurking behind this game, and I love that idea. ZQSD controls would've been a nice touch, but using W made the game more challenging, so I guess that's a good thing. The fluidity and graphics are amazing, great job!!!

Developer(+1)

Thank you so much! I'm glad you liked the bits of lore that we added to the game, we wanted to give it some extra flavour. Since posting it, mangoshake and I have also talked about only using WASD for the letters, so maybe that would lower the challenge a bit.

Submitted

I'm not very good at it, but cool game and game idea!

Developer

Thanks for playing! It's definitely a hard game haha

Submitted

oh wow, the art and palette and ambiance is rllyyyyy so well done. UI and start screen great too and coding is tight. great concept! wish it included the whole keyboard, i love typing games. so so good!

Developer

Thank you so much cr3aux! It seems like having the whole keyboard is common feedback haha. Definitely something for us to consider when we're updating it. I am a big fan of Typing of the Dead, and similar games. I'm glad the coding held up, I can never know what everyone's experience is going to be once it gets uploaded.

Submitted

i think it would be hard to reach w then m while using my mouse, but maybe whole keyboard for a hard mode

Developer

I agree with you on that for sure. If we were to use the whole keyboard, there would need to be a broader rework of the controls. I wouldn't want to force the player to move between two hands on the letter keys to one hand on the arrow keys or the mouse and back again. If I was made to type full words, I'd expect to have both hands on the letter keys for the majority of the game.

Submitted

ohhh good point about 2-hands for typing and using the mouse. i was playing and wondering how much of a code nightmare it would be to change to full keyboard, but yea good point it would make mousing tricky haha.

Submitted

Amazing idea! Really unique and fun to play. At the beginning, I didn't understand that I had to right-click to summon, and I died immediately, but once you get the controls, it's really fun. Loved the art

Developer(+1)

Thank you for playing, I'm glad you had fun! It's also possible to summon with the left and right arrow keys, if you want to only use the keyboard to play. That tutorial page is packed with a lot of text, so I want to update it to be more legible if I have time later.

Submitted

Gameplay was very unique, something that I haven't seen before! the art music really amazing even though the music was a liitle louder, good game!

Developer

Thank you for playing! I'm happy that the game stood out. Almost all of the sound was an 11th hour addition, so I didn't have time to adjust the volume, but I plan to in an updated version.

Submitted

Concept: I really like it, it's unique and fits the theme pretty well.

Gameplay: it's quite fun, kept me going for quite a few rounds. The enemies and skeletons feelt a bit buggy, I often couldn't tell what was exactly going on on the battle field and it wasn't very clear what damaged what and when.

Art: the spritework is really amazing, looks very pretty. The animations being very low framerate did hurt the readability of the action a bit, though I can imagine animations in this artstyle taking a very long time to make so it's understandable.

Audio: everything's nice and fitting. I especially like the ultimate sound effect, funny reference, made me smile everytime I got to use it.

Overall, very solid entry, works well and is very pretty. Nice work!

Developer(+1)

Thank you for the thorough review! I'm really happy that you liked it enough to go multiple rounds. You're right about the enemies and skeletons; there are some things I intend to go back and fix with them, and the combat was originally meant to be a fair bit clearer. We decided on the ultimate sound effect very early in the planning, and we knew it had to make it in. I'm glad to hear it added something to the experience.

HostSubmitted

Pretty cool idea, with really nice artwork - very unique! The gameplay is simple but fun and challenging. My only critique is that the necromancy theme is a bit loose. Still a very good game overall! Thanks for jamming with us :)

Developer (1 edit)

Hey - thanks for playing, and for the nice feedback! Did you summon the skeletons? The game is centered around summoning an undead army. You use the QWEASD keys for the spells and the arrow keys to summon skeletons in both directions. I thought summoning the undead was pretty on-theme, but I'm open to hearing what your thoughts are!

Developer

Thanks for playing it, and for the nice feedback! I'm glad you had fun with it, even with the challenge. It might have come out a little harder than we meant it to haha. Thanks for hosting!

Submitted

This game reminds me of that one arc from Solo Leveling. I love the uniqueness of typing out letters to cast out the spells! The visuals (especially the tutorial UI) look solid!

Developer(+1)

Thank you so much! I'm glad the typing helped give it a unique feel. Also very happy the tutorial stood out, I hope it was useful. I wrote it very quickly near the end.

Submitted (1 edit)

Very cool game concept! Deploying the soldiers was a nice mechanic added on to the type matching, and the visuals were done really well! Also, earning and using the ultimate was very rewarding.  Nice work! 

Developer

Thank you so much! Glad to hear you liked using the ultimate. We had a lot of fun thinking about it and implementing it, and I think it's pretty important for staying alive.

Submitted

Very neat concept ! I like qte mechanics generally, and this is well incorporated.

The game is especially challenging because it requires divided attention. It made me want to be good at it so I played it multiple times over (and eventually managed to beat my girlfriend's first time score lol).

The atmosphere is particularly polished with the art (background, ui and character sprites).

I had good fun playing this!

Developer

Thanks for playing, especially multiple times! I really wanted the game to make players want to try again for a better score, so it makes me happy to hear it.

Submitted

I really like game that use the keyboard like that !! But i was too focus on the letter that i would not see the game playing, maybe you can find a way to suggest the letter or maybe on the enemy too avoid the player focusing to much on the letter.

But it's a cool game and the art and the music are rly good !!

Developer(+1)

Thanks for playing and for the feedback! I do notice that I really lock in on the letters too. I'll definitely take that into consideration for an update. mangoshake spent so much time on the art, so I don't want to hide it with the gameplay.

Submitted

yea it's hard to balance a game in 2 days ahahah but you did great !

Submitted

cool game! a suggestion i would have is to make the skeletons automatically spawn when you type a spell instead of charging a skeleton into your slots. that way you can just focus on typing and switching directions instead of going to your mouse, and you could use the whole keyboard instead of just qweasd, to make it more interesting/difficult. it was kinda hard to manage using the mouse and i found aiming the skeletons really wasnt that useful compared to just placing them the game is fun though! i like typing stuff really fast and im pretty good at it so its enjoyable i loved the art and music :)

Developer(+1)

Thanks for playing and for the feedback! Since posting the game, I've also been toying with the skeletons coming out automatically, so I like your suggestion. I'm definitely going to update the game after the rating period, if only to fix some bugs. I'm glad you enjoyed the game!

Submitted

Overall it was a fun and good game, like others have said i think using more coherent magic words than just random letters would have been cool

Developer

Thanks for playing it!

Submitted

Cool concept. I wonder if the words that you type could be more like magical spell words instead of random letters, but I get that they are isolated in a narrow keyboard range. Or maybe it could be (magical) symbols instead of letters? Nice game.

Developer

Thanks for the feedback! Keeping the typing hand in one range of the keyboard was definitely a consideration, but using real words is a good idea. I like the idea of symbols, but I'm not sure how that would work at the moment. I suppose you could click runes instead of typing on the keyboard? Anyway, thanks for the ideas!

Submitted

I liked the concept, but it was hard to know what to press. That could just be me being bad at knowing the keys though. I was thinking maybe it would be easier to focus using numbers or the arrow keys, but again, I could just be bad at remembering what keys to press haha. The artwork is awesome though, and it really stood out for sure!

Developer(+1)

Thanks for the feedback! I also had trouble with the keys when testing it, so we're definitely thinking about adjusting which keys are used in any possible future updates.

Submitted

Should be words like actual words maybe related to necromancy 

Developer

We might try that. We wanted to ensure the letters would all be on one hand, to free up the other hand for summoning skeletons. I'm sure there are some words that might work all on the left or right side of the keyboard though.

Developer

For anyone that can't fit the browser version of the game on your screen, the Windows version has a fullscreen toggle.

Submitted

I lost, but I had fun! Cool idea for how to cast spells and a neat concepts for a game that could probably be expanded on! Using the whole keyboard might help me learn to type faster >.<

Really like the art too, overall well done :)

Developer

Thank you for playing, and I'm glad you had fun in the process! I also really like the idea of using the whole keyboard. We'd have to change some of the other mechanics to match.

Submitted

I'm terrible, i need to look at the keyboard.

Cool game though.


Submitted

i didn't realise you could summon things, luckily i went back for one more. Still bad.

Developer

Thanks for playing and sharing your score! To be honest, I also have to look at the keyboard a lot while I play. I'm very happy to see such a high combo though, it's tough to maintain once it gets that high.

Submitted

Very good looking game. Very cool idea. I suck at it so the game is not for me, but it's still good.
Graphics are seriously impressive.

Feel free to rate my game as well :)

Developer

Thanks for giving it a go! Even when we play it, it takes a lot of focus and a little getting used to.