1 min in and i am sold.
However, the cutscene need a skip,the mob leave a green shade after death and stutter movement.
i wish to try again when these are solved.
so sorry, polish 1.
The green shade after death tells you they got recruited, they turn to particles/dust if you don't clear in time though. They don't always drop it.
You're right about the unskippable cut scene though, my bad. But the cinematic one is skippable.
Stutter movement happens on the web builds runs really smooth on the windows build with nicer graphics, but you are 100% right it should be running smooth on phone and browser, I'm definitely going to fix that, it was annoying me as well, couldn't solve it no matter how many performance audits / profiling and bug checks I did.
Thanks for the feedback