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(1 edit)

I like the concept. It feels a bit like a single-player version of a multi-player hide and seek game. Given the rules aren't immediately obvious, maybe longer rounds and a bigger level would help give new players more time and space to figure it out and avoid all the threats. Otherwise good work!

Appreciate that, I did have it on the plan for more/bigger levels but GameJam inexperience got to me and I ran out of time! Multiplayer would have been a dream though!