Thanks for such detailed feedback!
The bullet stopping, that’s on me, it isn’t communicated well, it needs a few FX.
Aiming after the first bounce, fair point. The “lucky” homing was supposed to be a subtle bonus, but it can make your first aim feel less important.
Mailbox, yeah, it’s overpowere.
Bouncing off yourself and the dog, love that you found that, and no judgment, he likes to play catch.
And yes, the desktop build runs much smoother than the browser one.