The music was as sssuuuuper super cool, I was boping my head on it all along xD
I played solo and maybe the main issue I got with your game wouldn’t be an issue at all in a multiplayer setting, but I felt like the maze was waaaaay too big, and it caused multiple problems:
I walked 10 minutes (at least) before I found my first candy
the enemy was super easy to avoid
it felt quite empty overal
impossible to notice changes in a space that big where everything look so similar :/
all of those would’ve been avoided with a small map, and the corn would’ve feel way more like a threat!
Now, I really enjoyed the art direction, it felt silly in the best way possible, and there is potential. Also I liked being able to choose my character even as a solo player! lastly, it was ambitious to make a multiplayer game in 2 week and I respect that 🫡