I'm very impressed that you made this solo! So many elements are clearly designed thoughtfully across visuals, audio, narrative, and game design. I found the text difficult to read because of how quickly it changed and how high above the NPCs heads it was relative to where I was standing when I interacted with them. I really wanted to learn more about the story but I did run out of steam with the doom-like mini game because I'm not great at it. It seems like the game was designed with too much detail to retain at once. It was too much to keep track of, even with all the reminder text. I suspect that has something to do with the narrative arc, which would be neat. Whatever the story was, I was already feeling creeped out by it! If it wasn't your intent to overwhelm the player, I might suggest spending some cycles on onboarding. You have a very high volume of information for the player to retain in a short period of time. As an engineer, the typing minigame was clearly my favorite. Overall, I gave you 4s & 5s across the board. Job really well done!
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this is a really kind and thoughtful review. I really appreciate it and thank you for playing. There are a lot of UI and UX improvements I would plan to change if I do make an update to this. I wanted to get working mechanics in the game and still have the game be a full package so there was a lot of improving of the smaller pieces and moving parts I do want to improve more, so your feedback is really helpful. I really appreciate it, thanks again for trying and the review.