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Cool game! I had a bit of trouble figuring out the burning mechanic though. I tried setting things on fire, but nothing seemed to catch fire. Then I had a bunch of cops chasing me and couldn't figure out how to burn them to get away 😅

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Out of curiosity what were you try to catch on fire?  Ive added tips in the top right, cars ignite and spread quickly, different buildings take different amounts of time to light. If you go for cars near buildings things will get going quick. Also you just have to shoot them they run away but more will come, if a helicopter is on you (you can tell cause there is a spotlight around character, or look up) you need to climb a brick building with a ladder and you can take down helicopter to temporarily have the cops not know where you are at. Don't forget you can slide and double jump to outrun almost any enemy in the game. Let me know if you have questions.

I couldn't figure out how to set the cops on fire, and I couldn't find a way to switch weapons either. Maybe using the mouse scroll wheel to switch between weapons would make things easier for new players.

I also found it a bit strange to start with a flamethrower. I'd probably make that the third weapon, with a baseball bat as the first and a pistol or rifle as the second.

The tips were a little hard to see because some of the itch.io buttons were covering part of the game. I think the game might be a bit too wide for the page.

Another suggestion would be a short tutorial at the beginning, with arrows pointing to a few objectives or simple starter missions. I had fun playing, but I wasn't really sure what I was supposed to do.

Overall, it's a cool game! It gives me GTA vibes with all the chaos going on. Nice work!

There is only 1 weapon, the Flamethrower, cops light if within 14m (new update will be 15m) then they run away, they don't die, and new cops come to replace them. In terms of what to do is see how it can seem overwhelming. Its an arcade / puzzle game at its core, basically burn as much as you can as fast as you can, but I will work on making that more obvious and maybe a tutorial. Thanks for the feedback.