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yea the tutorial is missing a lot of guidance i know :) i plan on adding pop-ups to introduce mechanics and it should be a good flow from 'movement' to 'items' to 'actual combat'


and this game actually started out as a mechanics test for my other projects --- a smaller canvas to really tidy up the movement and combat, so the plan is to take the scaffolding from this project and use it for the miner and goblin games i'm working on :)