Haha, I’m not even sure how my PC was able to handle that many claw machines. Guess you did a good job on optimizing! I love the vibe and aesthetic of this wildly big claw arcade. The clawmachine gameplay worked really well! I was almost a bid sad that I had to deal with the monster, I would have loved just to play my way towards the key but I don’t think that’s really a possibility? At least whenever I tried to play again after I escaped the monster, it came back almost immediately. If you could add a story mode, or some kind of timer that I can manage, I would play the game for a couple hours easily :D Or is something like that already possible and I missed it? Anyways - great game! Super impressive that you managed all that in just seven days.
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Thanks so much! Yeah, honestly this Jam turned into "Well how do I get this to actually preform well". I've somehow crammed it all into a web build, that took some doing with emulating volumetric fog and the such..
My partner said the same thing about wanting to just play without scares, so I've added it! There's a Free Play mode now that should let you just go around and play, no spooks, only vibes, with a collection on Tab so you can keep track of your winnings.
(Also made the monster easier too, he was a bit too.. killy)
Again, thanks so much, I'll check out your game asap!