VANTEX STUDIOS is an aspiring independent game development studio with a vision to create original, story-driven games and eventually grow into a professional game development company.
Our first planned project is DEAD SIGNAL, an ambitious story-driven game that will serve as the foundation for the studio's future.
We're currently looking for passionate people who want to help build something from the ground up.
๐ Currently Looking For
- Unreal Engine Developers — Gameplay programming, mechanics, and systems
- 3D Artists — Characters, environments, props, and models
- Game Designers — Gameplay concepts, level design, and player experience
- Writers — Story, dialogue, characters, and worldbuilding
- Sound Designers / Composers — Atmospheric sound effects and original music
- UI/UX Designers — Menus, interfaces, and HUD design
You don't need to fill every requirement. We're interested in people who are willing to learn, communicate, and contribute to a shared vision.
๐ฏ Our Vision
Our long-term goal is to build a sustainable indie game studio with multiple original franchises.
Our planned roadmap includes:
- DEAD SIGNAL — Our first original game
- DEAD SIGNAL: Part 2 — A larger sequel
- A new AAA franchise — An entirely new universe and IP
- DEAD SIGNAL Remake — A ground-up remake for future platforms
- DEAD SIGNAL: Part 2 Remake — A remake of the sequel
These are long-term ambitions, not promises of funded productions or release dates.
๐ค What You Can Expect
- The opportunity to help shape a new studio
- Creative collaboration and input
- Appropriate credit for your contributions
- A chance to build portfolio experience
- A team environment focused on making actual progress
๐ฐ Compensation & Current Status
VANTEX STUDIOS is currently in its early, unfunded stage. We cannot offer salaries at this time.
We're looking for potential founding collaborators who genuinely want to participate in building the project. Any proposed revenue-sharing, ownership, or other compensation arrangements would need to be discussed openly and agreed upon in writing before work begins.
We won't promise guaranteed profits or future salaries.
๐ฉ Interested?
When contacting us, please include:
- Your role and relevant skills
- Any portfolio, previous projects, or examples of your work
- Your experience level
- How much time you can realistically contribute
Beginners are welcome to introduce themselves, provided they're motivated and honest about their current skills.
Studio: VANTEX STUDIOS
First project: DEAD SIGNAL
Engine: Unreal Engine 5 (planned)
Team: Remote / international
Current stage: Early planning and team formation
Let's build something worth playing. ๐ฎ