Doesn't really fit the comfy theme, but I liked it a lot. There's a surprising amount of depth that you got out of these door puzzles and it was cool to see it unfold.
I did encounter two glitches that forced me to restart the game. One was where the sleep paralysis monster found me in the starting room, and then kept killing me as soon as I woke up. The other was that there was an extra door in the starting room when I got caught, but the door didn't really open. It acted like it did but I couldn't go through it and couldn't use the other door because "a door was already open".
Besides all that, this is a really cool game that I honestly think you could flesh out into a whole release.