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A jam submission

NecromanslingView game page

Lets raise them dead
Submitted by SteveOfStevesGames, Bahototh (@ThompFinholm) — 2 hours, 50 seconds before the deadline
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Necromansling's itch.io page

Results

CriteriaRankScore*Raw Score
Is it spooky and/or does it follow the theme?#183.4763.476
Gameplay / Fun#192.8102.810
How much do you like the game overall?#222.6672.667
Overall#252.7332.733
Audio / Music#292.3812.381
Graphics / Visuals#352.3332.333

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I would make a pretty bad necromancer, but I really enjoyed launching bottles all the way up, and the music! Well done.

Submitted(+1)

The concept of this game is a lot of fun, and I think it could absolutely be expanded on! I loved the pain counter

Submitted(+1)

Simple but fun. The art is better then mine. Good job!

HostSubmitted(+1)

Interesting concept and core mechanics! I found the gameplay a little confusing at times. I like the addition of the hard mode and achievements. Thanks for jamming with us :)

Submitted(+1)

It's simple, but I like it! The ghosts are super cute :)

Submitted(+1)

I thought I need to invoke the ghosts too hahah! then I noticed that the game didn't end, man It was fun tho!

Submitted(+1)

I had a lot of fun playing this! It gives me Ikaruga as an action puzzler feel. I was able to get all of the achievements, but it was not super easy to do, which is a nice challenge. Great work!

Developer

Thanks for playing, glad you liked it.

Submitted(+1)

I was bad at this game but it was fun. 

Developer(+1)

glad you liked it, thanks for playing

Submitted(+1)

Concept: very unique idea, fits the theme well.

Gameplay: took a bit to adjust to, but once I did it was fun. The mechanics of the ghosts wasn't very well explained I feel, I wasn't sure what the potion effects did like what does it mean if the ghost gets black or bigger. The achivements, hard mode and bonus level are good editions, but I suggest focusing on polish first especially on such short timeframes.

Art: leaves some to be desired to be honest. The sprites are well drawn but rendered and arranged poorly. I highly suggest disabling anti-aliasing for pixel art (either in engine or when exporting the image, not sure which is the case here), and also using consistent pixel sizing. For the UI, text sizes are off at places and the layout is messy, overall it kinda gives an unpolished feel.

Audio: the music is alright, if a bit repetitive. The lack of sound effects bring it down a little.

Sorry if this comes off as a bit negative, I do recognize the effort. I think with a fresh coat of paint the came could be very good.

Developer(+2)

I agree. It was our first time making a game together and I didn't take into account any of the stuff to do with pixel art, il make sure i learn a bit more about if for next time.

And it was rushed a bit. but the fun it always the most important part.

Submitted(+1)

cute game! i very much enjoyed my time with it. 

Developer

Thank you