Strings not dictated by other assets (like mission metadata and aircraft/weapon entries) were all baked into the executable, I had to go in and hex edit all of those manually. But I remember that executable being more or less identical between games using the engine, so you should be able to just drop the patched one into the other games' directories and use that.
Viewing post in Raiders Sphere 3rd Translation Project comments
Thanks I've tried it on all the Project ICXK games and the options all seem to be translated.
I sure feel like a dope now having struggled with the menu items when the solution was right in front of me.
Translation work is going well, thanks to your work the challenge is mostly my workflow and making sure the text makes sense.
I was curious about ICKX's other works and noticed they have games not available digitally, I'm considering using one of those buy from Japan services to obtain them and see if I can translate them.
You're translation has awakened a dangerous rabbit hole for me lol =).