i watch DG playthrough . he spam "flame" and "punch".
i wanted it to be one where the player will be kept on their toe to think of words. sort of like scrabble?
but encounter rate, terrain and puzzles. those really drag the pace, so reworking those.
I tried all sorts of weird words until I did sword and that worked then I noticed you have a hint about cut and hit so I just kept using those. I think you have good bones here just needs some more brainstorming
please bounce your idea.
i am polishing it even as we speak as i am sending it to a "improve your game" jam after this jam end.